HIGHGROUND
PT
PlayTimePlayTime
Head to head

1–2

SeriesMaps 2–4
Team NemesisNMSS

Based on 3 series · 6 maps · 6 in the full history

What tends to decide it

6 maps
Average map length44:16Shortest / longest 34:12 / 65:12
Radiant map wins67%4/6 maps
  • PlayTime as Radiant1–150%
  • PlayTime as Dire1–325%
  • NMSS as Radiant3–175%
  • NMSS as Dire1–150%

Recent form

Results in the same window, against anyone.