HIGHGROUND
PT
Team South AfricaRadiant
  • Shadow FiendShadow FiendPrimary attributeAgilityCastaway
  • SnapfireSnapfirePrimary attributeUniversalPlayer 888117850
  • SlardarSlardarPrimary attributeStrengthPlayer 258410531
  • TuskTuskPrimary attributeStrengthPlayer 158497863
  • ClockwerkClockwerkPrimary attributeStrengthPlayer 61374441
13:20
28–0
Kills
Team Zambia (ZAM)Dire
  • GyrocopterGyrocopterPrimary attributeAgilityPlayer 105015435
  • TidehunterTidehunterPrimary attributeStrengthPlayer 90525544
  • Death ProphetDeath ProphetPrimary attributeUniversalPlayer 125686965
  • LionLionPrimary attributeIntelligencePlayer 408802562
  • DisruptorDisruptorPrimary attributeIntelligencePlayer 125631537
Duration
13:20
Towers
11·3
Barracks
6·4
Team South AfricaRadiantW2832,452
  1. Shadow FiendShadow FiendPrimary attributeAgility10ImmortalCastawayShadow Fiend1506107/1910,425793DiademDiadem1.0006 All statsPower TreadsPower Treads1.40045 Movement speed ranged55 Movement speed melee10 Stat25 Attack speed0 DamageMovement speed bonuses from multiple pairs of boots do not stack.YashaYasha2.10016 Agility15 Attack speed10 Movement speed percent bonusDragon LanceDragon Lance1.90015 Agility10 Strength130 Base attack range0 Base attack range meleeMask of MadnessMask of Madness1.90020 Damage24 Lifesteal percent100 Berserk bonus attack speed12 Berserk bonus movement speed melee8 Berserk bonus movement speed7 Berserk armor reduction30 Berserk slow resist6.0 Berserk duration25 mana16sFalcon BladeFalcon Blade1.125200 Health1.8 Mana regen14 Damage
  2. SnapfireSnapfirePrimary attributeUniversal9ImmortalPlayer 888117850Snapfire70478/237,953587Aether LensAether Lens2.275300 Mana2.5 Mana regen225 Cast range bonusIron BranchIron Branch551 All stats20 Tree durationMeteor HammerMeteor Hammer2.8506 Strength6 Agility24 Intellect10 Spell amp35 Mana regen multiplier50 Burn dps buildings50 Burn dps units20 Burn slow75 mana24sBoots of SpeedBoots of Speed50045 Movement speedMovement speed bonuses from multiple pairs of boots do not stack.Null TalismanNull Talisman5055 Intellect2 Strength2 Agility3 Max mana percentage1.0 Mana regenIron BranchIron Branch551 All stats20 Tree duration
  3. SlardarSlardarPrimary attributeStrength8ImmortalPlayer 258410531Slardar10467/206,279437Gauntlets of StrengthGauntlets of Strength1403 StrengthMeteor HammerMeteor Hammer2.8506 Strength6 Agility24 Intellect10 Spell amp35 Mana regen multiplier50 Burn dps buildings50 Burn dps units20 Burn slow75 mana24sBracerBracer5055 Strength2 Agility2 Intellect0 Damage0.75 Health regen50 HealthRing of ProtectionRing of Protection1752 ArmorPower TreadsPower Treads1.40045 Movement speed ranged55 Movement speed melee10 Stat25 Attack speed0 DamageMovement speed bonuses from multiple pairs of boots do not stack.Magic WandMagic Wand46020 Max charges1200 Charge radius3 All stats15 Restore per charge15s
  4. TuskTuskPrimary attributeStrength7ImmortalPlayer 158497863Tusk40166/44,006323Vladmir's OfferingVladmir's Offering2.2001 Armor0.75 Mana regen2.0 Armor aura1 Mana regen aura20 Lifesteal aura18 Damage aura0 Lifesteal self0 Damage selfMagic WandMagic Wand46020 Max charges1200 Charge radius3 All stats15 Restore per charge15sBoots of SpeedBoots of Speed50045 Movement speedMovement speed bonuses from multiple pairs of boots do not stack.Orb of BlightOrb of Blight300-2 Corruption armor3.0 Corruption durationWind LaceWind Lace22515 Movement speedBonuses from multiple Wind Laces do not stack.
  5. ClockwerkClockwerkPrimary attributeStrength7ImmortalPlayer 61374441Clockwerk10131/13,789253Meteor HammerMeteor Hammer2.8506 Strength6 Agility24 Intellect10 Spell amp35 Mana regen multiplier50 Burn dps buildings50 Burn dps units20 Burn slow75 mana24sObserver and Sentry WardsObserver and Sentry Wards5075 Health75 Observer cost100 Sentry cost360 Lifetime observer420 Lifetime sentry1600 Observer vision range6 Observer duration minutes8 Sentry duration minutesTranquil BootsTranquil Boots90065 Movement speed0 Armor14 Health regen20.0 Heal duration250 Heal amount0.334 Heal interval13 Break time1 Break count13sMovement speed bonuses from multiple pairs of boots do not stack.
Team Zambia (ZAM)DireL011,095
  1. GyrocopterGyrocopterPrimary attributeAgility6Guardian 4Player 105015435Gyrocopter03039/62,964205Power TreadsPower Treads1.40045 Movement speed ranged55 Movement speed melee10 Stat25 Attack speed0 DamageMovement speed bonuses from multiple pairs of boots do not stack.Magic WandMagic Wand46020 Max charges1200 Charge radius3 All stats15 Restore per charge15sSentry WardSentry Ward50420 Lifetime0 Vision range1050 True sight range200 Health7 Duration minutes1sClarityClarity606 Mana regen25 Buff durationWraith BandWraith Band5055 Agility2 Strength2 Intellect6 Attack speed1.75 ArmorBlades of AttackBlades of Attack4509 Damage
  2. TidehunterTidehunterPrimary attributeStrength6Crusader 1Player 90525544Tidehunter07028/02,450166Magic WandMagic Wand46020 Max charges1200 Charge radius3 All stats15 Restore per charge15sQuelling BladeQuelling Blade1008 Damage bonus4 Damage bonus ranged350 Quelling range4sInfused RaindropsInfused Raindrops2250.8 Mana regen120 Magic damage block75 Min damage6 Initial charges7sBracerBracer5055 Strength2 Agility2 Intellect0 Damage0.75 Health regen50 HealthBoots of SpeedBoots of Speed50045 Movement speedMovement speed bonuses from multiple pairs of boots do not stack.Blades of AttackBlades of Attack4509 Damage
  3. Death ProphetDeath ProphetPrimary attributeUniversal5Player 125686965Death Prophet06011/02,190134Power TreadsPower Treads1.40045 Movement speed ranged55 Movement speed melee10 Stat25 Attack speed0 DamageMovement speed bonuses from multiple pairs of boots do not stack.BottleBottle675110 Health restore60 Mana restore0 Health restore pct0 Mana restore pct2.7 Restore time3 Max charges1 Break on hero damage90.0 Rune expire time
  4. LionLionPrimary attributeIntelligence3Player 408802562Lion0701/21,832103Magic WandMagic Wand46020 Max charges1200 Charge radius3 All stats15 Restore per charge15sObserver WardObserver Ward360 Lifetime1600 Vision range200 Health6 Duration minutes1sTangoTango907.0 Health regen16.0 Buff duration3 Tooltip chargesBoots of SpeedBoots of Speed50045 Movement speedMovement speed bonuses from multiple pairs of boots do not stack.Ring of BasiliusRing of Basilius4250.25 Mana regen1.0 Aura mana regen1200 Aura radius
  5. DisruptorDisruptorPrimary attributeIntelligence4Herald 4Player 125631537Disruptor0501/11,659103Boots of SpeedBoots of Speed50045 Movement speedMovement speed bonuses from multiple pairs of boots do not stack.Magic WandMagic Wand46020 Max charges1200 Charge radius3 All stats15 Restore per charge15sObserver and Sentry WardsObserver and Sentry Wards5075 Health75 Observer cost100 Sentry cost360 Lifetime observer420 Lifetime sentry1600 Observer vision range6 Observer duration minutes8 Sentry duration minutesRing of BasiliusRing of Basilius4250.25 Mana regen1.0 Aura mana regen1200 Aura radius

Drafting

Team South Africa
Picks
SnapfireSnapfirePrimary attributeUniversal8ClockwerkClockwerkPrimary attributeStrength14Shadow FiendShadow FiendPrimary attributeAgility15TuskTuskPrimary attributeStrength18SlardarSlardarPrimary attributeStrength23
Bans
Keeper of the LightKeeper of the LightPrimary attributeIntelligence1ViperViperPrimary attributeAgility2Lone DruidLone DruidPrimary attributeAgility5ZeusZeusPrimary attributeIntelligence10AxeAxePrimary attributeStrength11LinaLinaPrimary attributeIntelligence19UnderlordUnderlordPrimary attributeStrength21
Team Zambia (ZAM)
Picks
LionLionPrimary attributeIntelligence9Death ProphetDeath ProphetPrimary attributeUniversal13GyrocopterGyrocopterPrimary attributeAgility16DisruptorDisruptorPrimary attributeIntelligence17TidehunterTidehunterPrimary attributeStrength24
Bans
HuskarHuskarPrimary attributeStrength3DoomDoomPrimary attributeStrength4Drow RangerDrow RangerPrimary attributeAgility6LycanLycanPrimary attributeStrength7IoIoPrimary attributeUniversal12Centaur WarrunnerCentaur WarrunnerPrimary attributeStrength20Anti-MageAnti-MagePrimary attributeAgility22

Skill builds

Valve strips ability data from matches older than about 70 days, so this build was already gone when the match was ingested. Backfilling it from OpenDota is a separate job.

Who wins?

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