Player 44206460
20Mapas9–11
45%Aproveitamento
1.87KDA5.3 / 10.9 / 15.2
442GPM
542XPM
55%Participação em abates4.0 LH/min
Partidas recentes
20- D
Atributo principalForçavsxdParty To Play league9/20/16 - D
Atributo principalAgilidadevsHaters VerusyaParty To Play league4/4/9 - V
Atributo principalForçavsповер ренджерсParty To Play league1/4/12 - D
Atributo principalInteligênciavsСмешарикиParty To Play league9/16/21 - D
Atributo principalUniversalvsTUNDRA PRIMEParty To Play league8/16/20 - V
Atributo principalUniversalvstbhParty To Play league1/9/14 - D
Atributo principalUniversalvsповер ренджерсParty To Play league1/13/11 - V
Atributo principalForçavsМУРМУРParty To Play league3/6/26 - V
Atributo principalAgilidadevsповер ренджерсParty To Play league8/7/16 - V
Atributo principalForçavs...Party To Play league7/6/14 - V
Atributo principalUniversalvsBARSELONAParty To Play league6/1/6 - D
Atributo principalUniversalvsTeam MentalityParty To Play league8/10/15 - V
Atributo principalInteligênciavsХЕЙТЕРЫ ПОЛИНЫ Party To Play league7/6/29 - D
Atributo principalInteligênciavsTeam IWParty To Play league7/20/28 - D
Atributo principalInteligênciavsповер ренджерсParty To Play league2/12/6 - V
Atributo principalUniversalvsP2PParty To Play league4/17/12 - D
Atributo principalUniversalvsЛютые пацикиParty To Play league4/9/6 - V
Atributo principalForçavs4 RUINIRA+1Party To Play league6/11/21 - D
Atributo principalUniversalvsParty To Play league6/14/15 - D
Atributo principalForçavsповер ренджерсParty To Play league5/18/7
Pool de heróis
Atributo principalUniversalNature's Prophet540%1.7
Atributo principalForçaSpirit Breaker333%1.3
Atributo principalInteligênciaSkywrath Mage20%1.4
Atributo principalAgilidadeSpectre1100%3.4
Atributo principalUniversalAbaddon1100%1.7
Atributo principalForçaTidehunter1100%4.8
Atributo principalForçaWraith King1100%3.3
Atributo principalInteligênciaSilencer1100%6.0
Atributo principalForçaTreant Protector1100%3.5
Atributo principalInteligênciaShadow Demon10%1.8
Histórico de times
O histórico de times aparece quando os rosters forem sincronizados.